These images show different production buildings for the game Anno 1800. Models were done in 3ds Max. Texturing with Substance Painter and Photoshop.
Anno 1800 is a city building game from Ubisoft Blue Byte. I was very honored to be a part of the art team working as a 3d artist. I was responsible for modeling, texturing and animating a lot of assets.
Big thanks to all the other teams and people that I've had the pleasure to work with. So check them out:
https://www.artstation.com/timwitpraechtiger
https://www.artstation.com/roflrolf
https://www.artstation.com/kieschnik
https://www.artstation.com/conceptrookie